Work / 06

Kinetic installations and commissioned fabrication — designed, engineered and built in-house; shown in Beijing, London and Toronto.

Blackbox suspended kinetic installation glowing red above an observer in fog
01 / 2024–2026 · Beijing / London · In-house project

Blackbox

A suspended kinetic system for dark rooms

A suspended kinetic art installation for dark rooms: CNC-cut aluminium armatures, mirrored panels, LED arrays and lasers assembled into one mechanical body performing above the crowd in red light and fog. Built modular in-house, Blackbox dismantles, ships and reassembles — staged in Beijing and London, and rebuilt in 2026 for the techno event 'ARCH'.

Aluminium, steel, mirrors, motors, LED, lasers, fog, custom electronics

Fabric membrane rippling inside a circular aluminium frame under projection
02 / 2025 · London · In-house project

The Dissonance of Wind in the Anthropocene Mind

A kinetic membrane driven by distant winds

A fabric membrane stretched in a circular aluminium frame moves in real time with live wind data from a remote weather station in Greenland, its location, data time, wind speed and direction projected as an instrument readout. Weather that reaches us as numbers becomes a breathing object in the room — structure, electronics and software built in-house.

Fabric membrane, aluminium, motors, live weather data, projection, custom software

Close-up of Knitting Echoes — articulated wooden arms carrying knitted textile
03 / 2025 · Toronto · Commissioned fabrication

Knitting Echoes

Commissioned fabrication for artist Ailin Dong

The studio's first external commission: commissioned fabrication for Toronto-based artist Ailin Dong. From her sketches DFFF delivered structural design, electronic development, fabrication and final assembly of a kinetic sculpture, exhibited as a window display at Stantec Window Gallery, Toronto — a street-facing window gallery where the work performed to passers-by.

Wood, mechanical armatures, knitted textile, motors, custom electronics

Player in a Meta Quest Pro headset standing among rubble and projected ruins in the Back to Home mixed reality game
04 / 2023 · Beijing · Mixed reality

Back to Home

A mixed reality game about war and peace

A mixed reality game built in Unreal Engine for Meta Quest Pro, staged inside a physical set of rubble and projection. The player searches for clues between a ruined room and a warm virtual home; the beautiful world gives way, gradually, to the tragic truth — a work made against war.

Unreal Engine, Meta Quest Pro

Coffee Sen-chine — a sensory coffee machine on an open aluminium frame, its screen and glass brew chamber washed in projected light
05 / 2023 · Beijing · Product design

Coffee Sen-chine

A coffee machine that plays its flavours

A sensory product design: an open-frame coffee machine that matches sight and sound to flavour. The drinker picks one of six regional beans from a hexagonal acrylic roulette; as the machine grinds and brews, it renders the coffee's character as particle imagery, music and shifting light, guiding each step of the ritual.

Aluminium framing, acrylic, glass, tubing, motors, pumps, screen, speakers, custom electronics

AetherWings wearable exoskeleton — black wing shells spread from the shoulders over a silver spine and ribcage
06 / 2023 · Beijing · Wearable device

AetherWings

A wearable exoskeleton for silent communication

A speculative wearable for a future of ubiquitous surveillance: an exoskeleton-inspired device worn across the back and shoulders — gloss-black wing shells over a silver spine and ribcage — proposed as a channel for private communication, carried by subtle brain signals over 433 MHz radio in silent defiance of the ever-watchful eye.

Gloss-black wing shells, silver spine and rib segments, cable conduits, custom electronics